...(gameplay tasks)
player entities
- > ball
- - > depolyable turret
- - - > weapons
- - - - > 'v_wep1','v_wep2'
- - > items/powers
- - - > 'pulse','jolt','blaze','bomb'
AI entities (behaviours)
- > neutral units
- - > 'civillians'
- > enemy units
- - > turrets/security
- - > police/military
- - > specific event behaviours
- > ambient/environment
- - > timed & triggered hazards
world
- > specific progress conditions
- - > countable interactions
- > specific interactive objects
- - > countable destructible objects
- > area types & conditions
- - > 'security areas'
rules
- > modes
- - > SP type
- - - > navigation,destruction
- - > MP type
- - - > deathmatch,race
- > player controls/UI
- - > player movement functions
- - > interaction functions
- - - > 'shoot','collide'
- - > 'turret vs ball' mechanic
- - > weapon/item use
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...(fixes/enhancements)
engine tasks
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