This old Parallax Sliderdrone got hasty and decided to decapitate some innocent hazmat hostages.
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The blood in this scene is too bright because of the specularity catching too much light generally, the texturing of these decals need a lot more work. The heads will be donated to Into Cerberon as an interactive scenery object that will bounce around and bleed everywhere when shot or otherwise interacted with. I might see how many I can get bouncing down a set of stairs at you.
Hostage-head Sliderdrone-kill
- Dark Knight ez
- developer.
- Posts: 40
- Joined: (071214)(03:12.15)
The blood decals are "hand-painted" and I've since bought new masks to make better blood with, just haven't gotten around to it yet. I still have GBs worth of textures that need to be prepared for the engine but I refuse to even think about it until Ulterior Warzone is done. I thought you might have found it familiar? "Well, we can't have that, now can we..."
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- Dark Knight ez
- developer.
- Posts: 40
- Joined: (071214)(03:12.15)