Search found 16 matches

by Dark Knight ez
(150801)(19:08.13)
Forum: Shadowing Hate
Topic: A level for Shadowing Hate
Replies: 5
Views: 14886

Re: A level for Shadowing Hate

That's one heck of a computer setup in the penultimate screenshot. As a programmer, I'll take it! A bit more seriously, it's a neat idea to have those computers attached to pillars of some sort. Are the pillars meant to be a part of the building, with simply computers attached to them, or are they s...
by Dark Knight ez
(090604)(21:06.15)
Forum: Shadowing Hate
Topic: HD SH shot (new standard)
Replies: 7
Views: 18343

I figured as much, but I'd like to think it's important to keep a bit of walking space visually as well. Instead of letting the player think he can only step on garbage wherever he goes. Overexageration of me, obviously, but you get my point.
by Dark Knight ez
(090603)(18:06.03)
Forum: Shadowing Hate
Topic: HD SH shot (new standard)
Replies: 7
Views: 18343

Highly transparent newspaper? (bottom-right)
All in all this looks great, just remember to keep a bit of space for the player to walk around in. ;)
by Dark Knight ez
(090524)(18:05.16)
Forum: Shadowing Hate
Topic: Shadowing Hate shots & MP3
Replies: 7
Views: 21781

Well well. These certainly are something. Very detailed and with lots of atmosphere. Can't wait for the day I can walk around in them. Awesome. :)
by Dark Knight ez
(090515)(23:05.47)
Forum: Ulterior Warzone
Topic: Ulterior Warzone milestone
Replies: 12
Views: 12152

I was merely trying to say how I think it was funny Jurassiced thought the June deadline still applied (to this year), while in fact it's a year old and obviously obsolete. :)
I fulheartedly agree with you, of course. Ulterior Warzone of a year ago was nowhere near as complete package as it is today.
by Dark Knight ez
(090515)(20:05.30)
Forum: Ulterior Warzone
Topic: Ulterior Warzone milestone
Replies: 12
Views: 12152

HA! That deadline of June was of '08 if you check carefully.
Funny how it's a year later now and that we're indeed close to completion. :p
by Dark Knight ez
(081026)(02:10.07)
Forum: Chaos Circuits
Topic: CC idTech3
Replies: 9
Views: 17826

I'd like all that. Will the environment also contain the following? - Huge LCD/Plasma screens which give us so much light (rays) that it's teh awesome? (e.g. the blimp scene in Blade Runner) - Flames/Explosions coming out of the skyscrapers? Or would that be considered too much of a steal. *shifty e...
by Dark Knight ez
(081024)(19:10.04)
Forum: Chaos Circuits
Topic: CC idTech3
Replies: 9
Views: 17826

*copy pastes Blade Runner skyline footage as skybox to make for an interesting outside area* In all seriousness, it's good to hear it's that easy to add transparency to this tunnel. Would indeed make it a lot less claustrophobic and a lot more eye candy. Having said that, I do like the texture for i...
by Dark Knight ez
(080929)(21:09.46)
Forum: Recruiting & Help
Topic: Mapper/level designer in need of a home..... cc LDAsh
Replies: 12
Views: 21256

Now I feel like I've been reading highly classified stuff. :p
Good ideas/concepts all around though.
by Dark Knight ez
(080521)(21:05.00)
Forum: Shadowing Hate
Topic: Hostage-head Sliderdrone-kill
Replies: 4
Views: 13362

Oh gawd. I didn't realise it, looking at the blood mostly. xD
by Dark Knight ez
(080521)(21:05.56)
Forum: Shadowing Hate
Topic: SHwater
Replies: 6
Views: 14332

Sounds great. You should create an ingame demo movie out of all this stuff someday. Would be cool to see it in action.
by Dark Knight ez
(080521)(21:05.23)
Forum: Ulterior Warzone
Topic: Ulterior Warzone milestone
Replies: 12
Views: 12152

I dislike shuffling, but it might be necessary. Who knows?
by Dark Knight ez
(080520)(19:05.52)
Forum: Ulterior Warzone
Topic: Ulterior Warzone milestone
Replies: 12
Views: 12152

End of June? I so need to get my ass in gear. xD
by Dark Knight ez
(080520)(19:05.24)
Forum: Shadowing Hate
Topic: SHwater
Replies: 6
Views: 14332

How far can you take this animation?
Can you make the mirror wobble more when the player is moving around in the water for example, or is that an impossible interaction between the engine/player and the mirror-model/environment?
by Dark Knight ez
(080520)(19:05.09)
Forum: Shadowing Hate
Topic: Light Beams (060314)
Replies: 6
Views: 14841

Looks really good.
There are so many games out there with light beams looking like... well... crap, that I was interested to check this topic if you did pull it off correctly.
Point in case being this for example. Damn that makes me shiver.
by Dark Knight ez
(080520)(19:05.43)
Forum: Shadowing Hate
Topic: Hostage-head Sliderdrone-kill
Replies: 4
Views: 13362

By decals you mean the blood?
I guess they do need better texturing, but to be honest, if this were in another game/setting, the current look of the blood would be awesome.
I wouldn't mind seeing something like that in a more stylized game.